Basic storyline and gameplay:
I intend to create a role-playing, strategic action game. The player will play the role of a rat warrior, who is evil enough to wish to conquer the entire slum. In order to take over the territory, he will have to march his way to the snake, the current boss, defeat him and take over his place. Before he can do that, he will has to goes around the slum, finding other creatures or rival gangs, and defeat them in order to pursue them to join his forces. By expanding his forces, the rat troops' attack level increases. The rat warrior and his troops will have to keep combating others until the force is strong enough to fight with the snake.
Levels and game navigation:
The game does not have a set path or direction that the character must follow. The rat warrior will begin from one part of the slum. From there he start off his journey by exploring and searching his way to get to the snake. There are various directions that can lead him to the snake, but before his force is strong enough he will have to avoid from getting there. It is like a maze. The journey is mysterious and the rat warrior will have no idea where the path that he has chosen will lead him.